The Night Shift
Cover a lighthouse for one night. Turn three brass reflectors to guide three boats home with four lamp charges, then discover what the crew was carrying.
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Grow a seedling to height three in at most six turns. Growth costs two water and one turn. Watering adds two water (capacity four) and uses one turn.
Cover a lighthouse for one night. Turn three brass reflectors to guide three boats home with four lamp charges, then discover what the crew was carrying.
Open widget ↗Use imaginary garden trait rules. Different petal colors yield the third color; equal colors keep that color. Different leaf shapes yield stripes. Cross a Coral striped plant.
Open widget ↗Clear a route across three phase tiles. Heat advances Ice→Liquid→Vapor; cool reverses it. The traveler crosses a tile only while it is Liquid. Transform and cross each tile.
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